Units: Black, Pine and Stone Coffins 
by Vuldacon February 14, 2010

Programs Used: 
Poser 6, Jasc Paint Shop Pro 9, Pedit palette editor, 
Steph's Storyboard Creator and Moenirs Flicster.

Included Files:
Black Coffin, Pine Coffin and Stone Coffin 
Default Flcs
Fidget Flcs 
Death Flcs 
Airdrop Flcs
New Sounds: CoffinFidget.wav, CoffinAirdrop.wav, Coffin Death.wav
Adjusted .ini files
Large and Small Civilopedia images and units_32.pcx files
for each Unit.
Extra Default Flcs that show the Coffins in each direction if desired for some reason
but they are basically Not needed for an Immobile Unit, which is the reason I made 
the animations all in the SE direction.

No CIV Specific Colors were used for these units because the units
are more of a special type unit that generally do not require CIV colors 
to know who the unit belongs to in a game.

...These Coffins can be used as Place Holder Units for Units that Upgrade 
or they can be used in part in many ways. An example is to use the Airdrop 
animations to Airdrop a Horror Unit. After the Flc plays, the Unit will Replace
The Coffin and be in its default position. IF various parts of the animations are 
not desired they can be removed from the animations to make what you want.
The Coffins have  "SCI-FI" Death type Glow effects, ending with Fire. 
The Black Coffin is more for Horror Type Units, the Pine Coffin can be used 
as a Generic Coffin as desired and the Stone Coffin is more of a Sarcophagus
type Coffin. Mix and Match and Use in your games as you prefer.

Credits: 
Firaxis for the Civ III Game, Moenir for Flicster, Steph for his   
Storyboard Builder (SBB) and Bertram Simon for Pedit palette editor.

Enjoy...

Cheers,
Vuldacon
